NoaDebuggerNoaDebugger
  • v1.6.0
  • v1.5.0
  • v1.4.0
  • v1.3.0
  • v1.2.0
  • v1.1.0
  • v1.0.0
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  • v1.6.0
  • v1.5.0
  • v1.4.0
  • v1.3.0
  • v1.2.0
  • v1.1.0
  • v1.0.0
Demo
Contact
Buy
  • 日本語
  • English
  • 日本語
  • English
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  • 日本語
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  • NOA Debugger

NOA Debugger

NOA Debugger is a tool that supports performance measurement and debugging on runtime by integrating it into client applications.

System Requirements

System requirements for this tool are as follows.

OSEnvironmentSupported versions
iOSIPAiOS 12+
iOSSafariCompliant with Unity 6
AndroidAPK, AABAndroid 6+
AndroidChromeCompliant with Unity 6
WindowsEXEWindows 10, Windows 11
Windows, macOSChromeLatest version
Windows, macOSUnity Editor2021.3+

You can use this tool even if you do not meet the system requirements, but some functions may not work properly.

Operation Confirmed Environments

We have confirmed that this tool works with the following versions of Unity:

  • 2021.3.33f1
  • 2022.3.51f1
  • 6000.0.32f1

Moreover, in URP projects, we have confirmed that it operates with the following versions:

  • 2021.3.33f1

Tool Installation Guide

Explains the method of introducing this tool.
explanation

Launching Tool

Explains how to launch this tool.
explanation

Basic Operations

Explains the screen configuration and basic operations method of this tool.
explanation

Tool Settings

Explains how to set up this tool.
explanation

Launching Various Tools in the Editor

Explains how to launch various tools in the editor.
explanation

About the APIs

Explains about the APIs provided by this tool.
explanation

Explanation of Each Function

Information

Explains the feature that displays information about the operating environment.
explanation

Profiler

Explains the function that handles runtime performance measurement operations and displays measurement information.
explanation

Snapshot

Explains the function that enables the retention and comparison of Profiler information.
explanation

ConsoleLog

Explains the feature that displays logs outputted through the Unity Debug class.
explanation

APILog

Explains the feature that displays web API logs.
explanation

Hierarchy

Explains the feature that displays hierarchy information within a scene.
explanation

DebugCommand

Explains the feature that displays the set debug commands.
explanation

Adding Custom Menus to NOA Debugger

Explains how to add custom menus to the NOA Debugger.
explanation

About the Processes NOA Debugger Executes for the Application

Explains the processes that NOA Debugger executes for the application.
explanation

Removing Tool from Compile

Explains how to remove the tool, which can be useful in cases such as when you want to compile without the tool in environments like the release environment.
explanation

Environment- and Device-specific Setup Guide

Explains how to operate the NOA Debugger, depending on the environment and device it operates in.
explanation

ChangeLog

For the change log of NOA Debugger, please refer to this.

Inquiries

Please contact us from here for inquiries about the NOA Debugger.

You can also access it from the [Open Unity Discussions] button in the NOA Debugger Editor that starts by selecting Window -> NOA Debugger from the Unity menu.