NoaDebuggerNoaDebugger
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  • Launching Tools from NOA Debugger Editor

Launching Tools from NOA Debugger Editor

You can launch various tools from the NOA Debugger Editor, which can be activated by selecting Window -> NOA Debugger from the Unity menu.

editor-window-open

DebugCommand

By pressing the [Open Debug Command View] button, you can open a window to execute the debug commands you have set.

For more details about DebugCommand, please refer to this page.